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WristRandom: Dice & Picker

Wear OSNative Kotlin + Jetpack Compose$0.99 No Ads Standalone Offline

A standalone Wear OS randomizer toolkit for dice, coin flips, random numbers, name picks, team splits, and spin wheel selections with local persistence and no network requirement.

In Development

Coming Soon to Wear OS

WristRandom: Dice & Picker is currently in active development. The features listed below represent the planned scope. Want to know when it launches?

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WristRandom: Dice & PickerPromo screenshot coming soon
Screenshot 2

Planned Features

  • Roll dice (D4, D6, D8, D10, D12, D20, D100) with optional multi-dice and haptic feedback
  • Flip a coin for heads/tails or custom label decisions
  • Generate random numbers from a configurable min/max range
  • Pick names from locally saved lists with remove-after-pick support
  • Split rosters into random teams by count or size
  • Spin a visual wheel with haptic tick and result reveal
  • Saved lists, settings, and history stored locally on the watch
  • Wear OS Tile and complication support for quick mode access
  • No account, ads, analytics SDK, developer backend, or network requirement for MVP
  • General decision-making utility only — not cryptographic randomness

Frequently Asked Questions

Does WristRandom require a phone companion app?

No. WristRandom is a standalone Wear OS app.

Is the randomness cryptographically secure?

No. WristRandom uses standard Kotlin random APIs for casual decision-making and is not intended for security-sensitive use.

Does it collect my data?

No developer backend is used; lists, settings, and roll history stay local to the device.

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